Global AR and VR Smart Glasses Market

AR and VR Smart Glasses Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

2020-01-06

Published Date

Consumer Discretionary

Industry

144

Pages


                    Summary

Further key aspects of the report indicate that:
Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global AR and VR Smart Glasses market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market  are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global AR and VR Smart Glasses market segmented into
Mobile Phone Smart Glasses
Integrated Smart Glasses
External Smart Glasses
Others

Based on the end-use, the global AR and VR Smart Glasses market classified into
Gaming
Education
Military
Industrial
Commercial
Others

Based on geography, the global AR and VR Smart Glasses market segmented into
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]

And the major players included in the report are
Seiko Epson Corporation (Japan)
Microsoft Corporation (U.S.)
Osterhout Design Group (U.S.)
Samsung Group (South Korea)
Royole Corporation (U.S.)
Optinvent (France)
MicroOLED (France)
Ricoh (Japan)
Kopin Corporation (U.S.)
Imprint Energy, Inc. (U.S.)
FlexEl, LLC. (U.S.)
Sony Corporation (Japan)
HTC Corporation (Taiwan)
Razer Inc. (U.S.)
Avegant (U.S.)
Google Inc. (U.S.)
Oculus VR (U.S.)
Vuzix (U.S.)
Jenax (South Korea)
Atheer (U.S.)


End of Summary                  

                    Table of Contents
1  RESEARCH SCOPE
    1.1 Research Product Definition
    1.2 Research Segmentation
        1.2.1 Product Type
        1.2.2 Main product Type of Major Players
    1.3 Demand Overview
    1.4 Research Methodology
2 GLOBAL AR AND VR SMART GLASSES INDUSTRY
    2.1 Summary about AR and VR Smart Glasses Industry
    2.2 AR and VR Smart Glasses Market Trends
        2.2.1 AR and VR Smart Glasses Production & Consumption Trends
        2.2.2 AR and VR Smart Glasses Demand Structure Trends
    2.3 AR and VR Smart Glasses Cost & Price
3  MARKET DYNAMICS
    3.1 Manufacturing & Purchasing Behavior in 2020
    3.2 Market Development under the Impact of COVID-19
        3.2.1 Drivers
        3.2.2 Restraints
        3.2.3 Opportunity
        3.2.4 Risk
4  GLOBAL MARKET SEGMENTATION
    4.1 Region Segmentation (2017 to 2021f)
        4.1.1 North America (U.S., Canada and Mexico)
        4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
        4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
        4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
        4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
    4.2 Product Type Segmentation (2017 to 2021f)
        4.2.1 Mobile Phone Smart Glasses
        4.2.2 Integrated Smart Glasses
        4.2.3 External Smart Glasses
        4.2.4 Others
    4.3 Consumption Segmentation (2017 to 2021f)
        4.3.1 Gaming
        4.3.2 Education
        4.3.3 Military
        4.3.4 Industrial
        4.3.5 Commercial
        4.3.6 Others
5  NORTH AMERICA MARKET SEGMENT
    5.1 Region Segmentation (2017 to 2021f)
        5.1.1 U.S.
        5.1.2 Canada
        5.1.3 Mexico
    5.2 Product Type Segmentation (2017 to 2021f)
        5.2.1 Mobile Phone Smart Glasses
        5.2.2 Integrated Smart Glasses
        5.2.3 External Smart Glasses
        5.2.4 Others
    5.3 Consumption Segmentation (2017 to 2021f)
        5.3.1 Gaming
        5.3.2 Education
        5.3.3 Military
        5.3.4 Industrial
        5.3.5 Commercial
        5.3.6 Others
    5.4 Impact of COVID-19 in North America
6  EUROPE MARKET SEGMENTATION
    6.1 Region Segmentation (2017 to 2021f)
        6.1.1 Germany
        6.1.2 UK
        6.1.3 France
        6.1.4 Italy
        6.1.5 Rest of Europe
    6.2 Product Type Segmentation (2017 to 2021f)
        6.2.1 Mobile Phone Smart Glasses
        6.2.2 Integrated Smart Glasses
        6.2.3 External Smart Glasses
        6.2.4 Others
    6.3 Consumption Segmentation (2017 to 2021f)
        6.3.1 Gaming
        6.3.2 Education
        6.3.3 Military
        6.3.4 Industrial
        6.3.5 Commercial
        6.3.6 Others
    6.4  Impact of COVID-19 in Europe
7  ASIA-PACIFIC MARKET SEGMENTATION
    7.1 Region Segmentation (2017 to 2021f)
        7.1.1 China
        7.1.2 India
        7.1.3 Japan
        7.1.4 South Korea
        7.1.5 Southeast Asia
        7.1.6 Australia
        7.1.7 Rest of Asia Pacific
    7.2 Product Type Segmentation (2017 to 2021f)
        7.2.1 Mobile Phone Smart Glasses
        7.2.2 Integrated Smart Glasses
        7.2.3 External Smart Glasses
        7.2.4 Others
    7.3 Consumption Segmentation (2017 to 2021f)
        7.3.1 Gaming
        7.3.2 Education
        7.3.3 Military
        7.3.4 Industrial
        7.3.5 Commercial
        7.3.6 Others
    7.4  Impact of COVID-19 in Europe
8  SOUTH AMERICA MARKET SEGMENTATION
    8.1 Region Segmentation (2017 to 2021f)
        8.1.1 Brazil
        8.1.2 Argentina
        8.1.3 Rest of Latin America
    8.2 Product Type Segmentation (2017 to 2021f)
        8.2.1 Mobile Phone Smart Glasses
        8.2.2 Integrated Smart Glasses
        8.2.3 External Smart Glasses
        8.2.4 Others
    8.3 Consumption Segmentation (2017 to 2021f)
        8.3.1 Gaming
        8.3.2 Education
        8.3.3 Military
        8.3.4 Industrial
        8.3.5 Commercial
        8.3.6 Others
    8.4  Impact of COVID-19 in Europe
9  MIDDLE EAST AND AFRICA MARKET SEGMENTATION
    9.1 Region Segmentation (2017 to 2021f)
        9.1.1 GCC
        9.1.2 North Africa
        9.1.3 South Africa
        9.1.4 Rest of Middle East and Africa
    9.2 Product Type Segmentation (2017 to 2021f)
        9.2.1 Mobile Phone Smart Glasses
        9.2.2 Integrated Smart Glasses
        9.2.3 External Smart Glasses
        9.2.4 Others
    9.3 Consumption Segmentation (2017 to 2021f)
        9.3.1 Gaming
        9.3.2 Education
        9.3.3 Military
        9.3.4 Industrial
        9.3.5 Commercial
        9.3.6 Others
    9.4  Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
    10.1 Brief Introduction of Major Players
        10.1.1 Seiko Epson Corporation (Japan)
        10.1.2 Microsoft Corporation (U.S.)
        10.1.3 Osterhout Design Group (U.S.)
        10.1.4 Samsung Group (South Korea)
        10.1.5 Royole Corporation (U.S.)
        10.1.6 Optinvent (France)
        10.1.7 MicroOLED (France)
        10.1.8 Ricoh (Japan)
        10.1.9 Kopin Corporation (U.S.)
        10.1.10 Imprint Energy, Inc. (U.S.)
        10.1.11 FlexEl, LLC. (U.S.)
        10.1.12 Sony Corporation (Japan)
        10.1.13 HTC Corporation (Taiwan)
        10.1.14 Razer Inc. (U.S.)
        10.1.15 Avegant (U.S.)
        10.1.16 Google Inc. (U.S.)
        10.1.17 Oculus VR (U.S.)
        10.1.18 Vuzix (U.S.)
        10.1.19 Jenax (South Korea)
        10.1.20 Atheer (U.S.)
    10.2  AR and VR Smart Glasses Sales Date of Major Players (2017-2020e)
        10.2.1 Seiko Epson Corporation (Japan)
        10.2.2 Microsoft Corporation (U.S.)
        10.2.3 Osterhout Design Group (U.S.)
        10.2.4 Samsung Group (South Korea)
        10.2.5 Royole Corporation (U.S.)
        10.2.6 Optinvent (France)
        10.2.7 MicroOLED (France)
        10.2.8 Ricoh (Japan)
        10.2.9 Kopin Corporation (U.S.)
        10.2.10 Imprint Energy, Inc. (U.S.)
        10.2.11 FlexEl, LLC. (U.S.)
        10.2.12 Sony Corporation (Japan)
        10.2.13 HTC Corporation (Taiwan)
        10.2.14 Razer Inc. (U.S.)
        10.2.15 Avegant (U.S.)
        10.2.16 Google Inc. (U.S.)
        10.2.17 Oculus VR (U.S.)
        10.2.18 Vuzix (U.S.)
        10.2.19 Jenax (South Korea)
        10.2.20 Atheer (U.S.)
    10.3  Market Distribution of Major Players
    10.4 Global Competition Segmentation
11  MARKET FORECAST
    11.1  Forecast by Region
    11.2  Forecast by Demand
    11.3  Environment Forecast
        11.3.1  Impact of COVID-19
        11.3.2  Geopolitics Overview
        11.3.3  Economic Overview of Major Countries
12  REPORT SUMMARY STATEMENT                  

List of Tables and Figures

List of Table Table AR and VR Smart Glasses Product Type Overview Table AR and VR Smart Glasses Product Type Market Share List Table AR and VR Smart Glasses Product Type of Major Players Table Brief Introduction of Seiko Epson Corporation (Japan) Table Brief Introduction of Microsoft Corporation (U.S.) Table Brief Introduction of Osterhout Design Group (U.S.) Table Brief Introduction of Samsung Group (South Korea) Table Brief Introduction of Royole Corporation (U.S.) Table Brief Introduction of Optinvent (France) Table Brief Introduction of MicroOLED (France) Table Brief Introduction of Ricoh (Japan) Table Brief Introduction of Kopin Corporation (U.S.) Table Brief Introduction of Imprint Energy, Inc. (U.S.) Table Brief Introduction of FlexEl, LLC. (U.S.) Table Brief Introduction of Sony Corporation (Japan) Table Brief Introduction of HTC Corporation (Taiwan) Table Brief Introduction of Razer Inc. (U.S.) Table Brief Introduction of Avegant (U.S.) Table Brief Introduction of Google Inc. (U.S.) Table Brief Introduction of Oculus VR (U.S.) Table Brief Introduction of Vuzix (U.S.) Table Brief Introduction of Jenax (South Korea) Table Brief Introduction of Atheer (U.S.) Table Products & Services of Seiko Epson Corporation (Japan) Table Products & Services of Microsoft Corporation (U.S.) Table Products & Services of Osterhout Design Group (U.S.) Table Products & Services of Samsung Group (South Korea) Table Products & Services of Royole Corporation (U.S.) Table Products & Services of Optinvent (France) Table Products & Services of MicroOLED (France) Table Products & Services of Ricoh (Japan) Table Products & Services of Kopin Corporation (U.S.) Table Products & Services of Imprint Energy, Inc. (U.S.) Table Products & Services of FlexEl, LLC. (U.S.) Table Products & Services of Sony Corporation (Japan) Table Products & Services of HTC Corporation (Taiwan) Table Products & Services of Razer Inc. (U.S.) Table Products & Services of Avegant (U.S.) Table Products & Services of Google Inc. (U.S.) Table Products & Services of Oculus VR (U.S.) Table Products & Services of Vuzix (U.S.) Table Products & Services of Jenax (South Korea) Table Products & Services of Atheer (U.S.) Table Market Distribution of Major Players Table Global Major Players Sales Revenue (Million USD) 2017-2020e Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e Table Global AR and VR Smart Glasses Market Forecast (Million USD) by Region 2021f-2026f Table Global AR and VR Smart Glasses Market Forecast (Million USD) Share by Region 2021f-2026f Table Global AR and VR Smart Glasses Market Forecast (Million USD) by Demand 2021f-2026f Table Global AR and VR Smart Glasses Market Forecast (Million USD) Share by Demand 2021f-2026f List of Figure Figure Global AR and VR Smart Glasses Market Size under the Impact of COVID-19, 2017-2021f (USD Million) Figure Global AR and VR Smart Glasses Market by Region under the Impact of COVID-19, 2017-2021f (USD Million) Figure Global AR and VR Smart Glasses Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million) Figure Global AR and VR Smart Glasses Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million) Figure Global AR and VR Smart Glasses Production by Region under the Impact of COVID-19, 2021-2026 (USD Million) Figure Global AR and VR Smart Glasses Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million) Figure Global AR and VR Smart Glasses Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million) Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Mobile Phone Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Integrated Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure External Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Military Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Industrial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Mobile Phone Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Integrated Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure External Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Military Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Industrial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Mobile Phone Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Integrated Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure External Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Military Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Industrial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Mobile Phone Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Integrated Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure External Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Military Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Industrial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Mobile Phone Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Integrated Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure External Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Military Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Industrial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Mobile Phone Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Integrated Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure External Smart Glasses Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Military Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Industrial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Seiko Epson Corporation (Japan) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Microsoft Corporation (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Osterhout Design Group (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Samsung Group (South Korea) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Royole Corporation (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Optinvent (France) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of MicroOLED (France) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Ricoh (Japan) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Kopin Corporation (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Imprint Energy, Inc. (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of FlexEl, LLC. (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Sony Corporation (Japan) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of HTC Corporation (Taiwan) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Razer Inc. (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Avegant (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Google Inc. (U.S.) 2017-2020e Figure AR and VR Smart Glasses Sales Revenue (Million USD) of Oculus VR (U.S.) 2017-2020e Figure Sales Revenue (Million USD) of Vuzix (U.S.) 2017-2020e Figure Sales Revenue (Million USD) of Jenax (South Korea) 2017-2020e Figure Sales Revenue (Million USD) of Atheer (U.S.) 2017-2020e

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