The latest study on Online Games Market by Read Market Research provides a detailed summary and overview of the global market. The base year considered in this report is considered 2020 whereas information for 2021 is estimated and forecast from 2022 till 2027. The CAGR (Compound Annual Growth Rate) period of this report is 2021-2027. The Global Online Games Market is valued at USD XX Million in the year 2020 and is estimated to grow at USD XX Million by the end of year 2027.The report will shed light on very important growth aspect of Online Games and is a must have data for all the companies, investors, decision makers, top level executives and readers.
The segmental analysis of the report provides detailed analysis on Revenue, Growth, Forecast By Region, Type and Applications for the period 2016-2027.
The major vendors covered:
Ubisoft
Kabam
Gamevil
Sega
Glu Mobile
Walt Disney
Electronic Arts
Gameloft SA
CyberAgent
Sony
Activision Blizzard Inc.
Zynga Inc.
Microsoft
Square Enix
Supercell Oy
Netease
Nintendo
Rovio Entertainment Ltd.
Tencent
Online Games Market Analysis By Type Segment:
IOS
Android
Windows
Online Games Market Analysis By Application Segment:
Smartphone & Tablet
PC
TV
Other
Online Games Market Analysis By Regions (Countries):
The Online Games Market has been thoroughly researched with the help of Primary and Secondary Research and has been validated by conduction interviews with industry experts across all the regions. As it is global study, we have included all the major regions.
Bottom Up approach has been used to derive and define the market size and shares of regions. Regions such as U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc. has been taken into consideration while deriving the market size and shares of regions.
Key Details of Regions and Countries of Online Games Report:
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
Key data provided:
Market Size of Regions
Market Share of Regions
Compound Annual Growth Rate (CAGR)
Historic Data From 2016-2020
Forecast Data From 2021-2027
Competitive Landscape of Online Games Market:
Online Games market competitive landscape analysis sheds light on the current market structure by players. The report will help the readers to understand some most important questions of the global market.
Key Questions Answered in Competitive Landscape-
Detailed information about Key Top Competitors in the Global Online Games Market
What is the expected Market size and growth rate of the Online Games market for the forecast period
Where is the largest and fastest growing market for Online Games market
How does the market relate to the overall economy, demography and other similar markets
What forces will shape the market going forward
Can I include additional segmentation / market segmentation
Online Games market global report answers all these questions and many more.
The study objectives are:
To analyze and research the Online Games Market status and future forecast.
To present the key Online Games Market analysis of companies and present revenue, market share, and recent development for key players.
To split the breakdown data by regions, type, companies and applications
To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends, drivers, influence factors in global and regions
To analyze competitive developments such as expansions, agreements and acquisitions in the market
Frequently Asked Questions - FAQ:
How big is the opportunity for the Online Games market
Which are the recent industry development that can be implemented to generate additional revenue streams
Who are the major players operating in the Online Games market Which companies are the front runners
What are the major end-use industries of Online Games market
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Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Online Games Market Size Growth Rate by Type (2016-2027)
1.4.2 IOS
1.4.3 Android
1.4.4 Windows
1.5 Market by Application
1.5.1 Global Online Games Market Share by Application (2016-2027)
1.5.2 Smartphone & Tablet
1.5.3 PC
1.5.4 TV
1.5.5 Other
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends
2.1 Online Games Market Size
2.2 Online Games Growth Trends by Regions
2.2.1 Online Games Market Size by Regions (2016-2027)
2.2.2 Online Games Market Share by Regions (2016-2020)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities
3 Market Share by Key Players
3.1 Online Games Market Size by Manufacturers
3.1.1 Global Online Games Revenue by Manufacturers (2016-2020)
3.1.2 Global Online Games Revenue Market Share by Manufacturers (2016-2020)
3.1.3 Global Online Games Market Concentration Ratio (CR5 and HHI)
3.2 Online Games Key Players Head office and Area Served
3.3 Key Players Online Games Product/Solution/Service
3.4 Date of Enter into Online Games Market
3.5 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type and Application
4.1 Global Online Games Market Size by Type (2016-2020)
4.2 Global Online Games Market Size by Application (2016-2020)
5 United States
5.1 United States Online Games Market Size (2016-2020)
5.2 Online Games Key Players in United States
5.3 United States Online Games Market Size by Type
5.4 United States Online Games Market Size by Application
6 Europe
6.1 Europe Online Games Market Size (2016-2020)
6.2 Online Games Key Players in Europe
6.3 Europe Online Games Market Size by Type
6.4 Europe Online Games Market Size by Application
7 China
7.1 China Online Games Market Size (2016-2020)
7.2 Online Games Key Players in China
7.3 China Online Games Market Size by Type
7.4 China Online Games Market Size by Application
8 Japan
8.1 Japan Online Games Market Size (2016-2020)
8.2 Online Games Key Players in Japan
8.3 Japan Online Games Market Size by Type
8.4 Japan Online Games Market Size by Application
9 Southeast Asia
9.1 Southeast Asia Online Games Market Size (2016-2020)
9.2 Online Games Key Players in Southeast Asia
9.3 Southeast Asia Online Games Market Size by Type
9.4 Southeast Asia Online Games Market Size by Application
10 India
10.1 India Online Games Market Size (2016-2020)
10.2 Online Games Key Players in India
10.3 India Online Games Market Size by Type
10.4 India Online Games Market Size by Application
11 Central & South America
11.1 Central & South America Online Games Market Size (2016-2020)
11.2 Online Games Key Players in Central & South America
11.3 Central & South America Online Games Market Size by Type
11.4 Central & South America Online Games Market Size by Application
12 International Players Profiles
12.1 Tencent
12.1.1 Tencent Company Details
12.1.2 Company Description and Business Overview
12.1.3 Online Games Introduction
12.1.4 Tencent Revenue in Online Games Business (2016-2020)
12.1.5 Tencent Recent Development
12.2 Netease
12.2.1 Netease Company Details
12.2.2 Company Description and Business Overview
12.2.3 Online Games Introduction
12.2.4 Netease Revenue in Online Games Business (2016-2020)
12.2.5 Netease Recent Development
12.3 Microsoft
12.3.1 Microsoft Company Details
12.3.2 Company Description and Business Overview
12.3.3 Online Games Introduction
12.3.4 Microsoft Revenue in Online Games Business (2016-2020)
12.3.5 Microsoft Recent Development
12.4 Sony
12.4.1 Sony Company Details
12.4.2 Company Description and Business Overview
12.4.3 Online Games Introduction
12.4.4 Sony Revenue in Online Games Business (2016-2020)
12.4.5 Sony Recent Development
12.5 Electronic Arts
12.5.1 Electronic Arts Company Details
12.5.2 Company Description and Business Overview
12.5.3 Online Games Introduction
12.5.4 Electronic Arts Revenue in Online Games Business (2016-2020)
12.5.5 Electronic Arts Recent Development
12.6 Sega
12.6.1 Sega Company Details
12.6.2 Company Description and Business Overview
12.6.3 Online Games Introduction
12.6.4 Sega Revenue in Online Games Business (2016-2020)
12.6.5 Sega Recent Development
12.7 Ubisoft
12.7.1 Ubisoft Company Details
12.7.2 Company Description and Business Overview
12.7.3 Online Games Introduction
12.7.4 Ubisoft Revenue in Online Games Business (2016-2020)
12.7.5 Ubisoft Recent Development
12.8 Nintendo
12.8.1 Nintendo Company Details
12.8.2 Company Description and Business Overview
12.8.3 Online Games Introduction
12.8.4 Nintendo Revenue in Online Games Business (2016-2020)
12.8.5 Nintendo Recent Development
12.9 Square Enix
12.9.1 Square Enix Company Details
12.9.2 Company Description and Business Overview
12.9.3 Online Games Introduction
12.9.4 Square Enix Revenue in Online Games Business (2016-2020)
12.9.5 Square Enix Recent Development
12.10 Activision Blizzard Inc.
12.10.1 Activision Blizzard Inc. Company Details
12.10.2 Company Description and Business Overview
12.10.3 Online Games Introduction
12.10.4 Activision Blizzard Inc. Revenue in Online Games Business (2016-2020)
12.10.5 Activision Blizzard Inc. Recent Development
12.11 Gameloft SA
12.12 Glu Mobile
12.13 Kabam
12.14 Rovio Entertainment Ltd.
12.15 Supercell Oy
12.16 Zynga Inc.
12.17 CyberAgent
12.18 Walt Disney
12.19 Gamevil
13 Market Forecast 2021-2027
13.1 Market Size Forecast by Regions
13.2 United States
13.3 Europe
13.4 China
13.5 Japan
13.6 Southeast Asia
13.7 India
13.8 Central & South America
13.9 Market Size Forecast by Product (2021-2027)
13.10 Market Size Forecast by Application (2021-2027)
14 Analyst's Viewpoints/Conclusions
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
12.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Disclaimer
List of Tables and Figures
List of Tables and Figures
Table Online Games Key Market Segments
Table Key Players Online Games Covered
Table Global Online Games Market Size Growth Rate by Type 2016-2027 (Million US$)
Figure Global Online Games Market Size Market Share by Type 2016-2027
Figure IOS Figures
Table Key Players of IOS
Figure Android Figures
Table Key Players of Android
Figure Windows Figures
Table Key Players of Windows
Table Global Online Games Market Size Growth by Application 2016-2027 (Million US$)
Figure Smartphone & Tablet Case Studies
Figure PC Case Studies
Figure TV Case Studies
Figure Other Case Studies
Figure Online Games Report Years Considered
Table Global Online Games Market Size 2016-2027 (Million US$)
Figure Global Online Games Market Size and Growth Rate 2016-2027 (Million US$)
Table Global Online Games Market Size by Regions 2016-2027 (Million US$)
Table Global Online Games Market Size by Regions 2016-2020 (Million US$)
Table Global Online Games Market Share by Regions 2016-2020
Figure Global Online Games Market Share by Regions 2016-2020
Figure Global Online Games Market Share by Regions 2020
Table Market Top Trends
Table Global Online Games Revenue by Manufacturers (2016-2020) (Million US$)
Table Global Online Games Market Share by Manufacturers (2016-2020)
Figure Global Online Games Market Share by Manufacturers in 2020
Table Global Online Games Manufacturers Market Concentration Ratio (CR5 and HHI)
Table Key Players Head office and Area Served
Table Key Players Online Games Product/Solution/Service
Table Date of Enter into Online Games Market
Table Mergers & Acquisitions, Expansion Plans
Table Global Online Games Market Size by Type (2016-2020) (Million US$)
Table Global Online Games Market Size Share by Type (2016-2020)
Figure Global Online Games Market Size Market Share by Type (2016-2020)
Table Global Online Games Market Size by Application (2016-2020) (Million US$)
Table Global Online Games Market Size Share by Application (2016-2020)
Figure Global Online Games Market Size Market Share by Application (2016-2020)
Figure Global Online Games Revenue Market Share by Application in 2020
Figure United States Online Games Market Size 2016-2020 (Million US$)
Table United States Key Players Online Games Revenue (2019-2020) (Million US$)
Table United States Key Players Online Games Market Share (2019-2020)
Table United States Online Games Market Size by Type (2016-2020) (Million US$)
Table United States Online Games Market Share by Type (2016-2020)
Table United States Online Games Market Size by Application (2016-2020) (Million US$)
Table United States Online Games Market Share by Application (2016-2020)
Figure Europe Online Games Market Size 2016-2020 (Million US$)
Table Europe Key Players Online Games Revenue (2019-2020) (Million US$)
Table Europe Key Players Online Games Market Share (2019-2020)
Table Europe Online Games Market Size by Type (2016-2020) (Million US$)
Table Europe Online Games Market Share by Type (2016-2020)
Table Europe Online Games Market Size by Application (2016-2020) (Million US$)
Table Europe Online Games Market Share by Application (2016-2020)
Figure China Online Games Market Size 2016-2020 (Million US$)
Table China Key Players Online Games Revenue (2019-2020) (Million US$)
Table China Key Players Online Games Market Share (2019-2020)
Table China Online Games Market Size by Type (2016-2020) (Million US$)
Table China Online Games Market Share by Type (2016-2020)
Table China Online Games Market Size by Application (2016-2020) (Million US$)
Table China Online Games Market Share by Application (2016-2020)
Figure Japan Online Games Market Size 2016-2020 (Million US$)
Table Japan Key Players Online Games Revenue (2019-2020) (Million US$)
Table Japan Key Players Online Games Market Share (2019-2020)
Table Japan Online Games Market Size by Type (2016-2020) (Million US$)
Table Japan Online Games Market Share by Type (2016-2020)
Table Japan Online Games Market Size by Application (2016-2020) (Million US$)
Table Japan Online Games Market Share by Application (2016-2020)
Figure Southeast Asia Online Games Market Size 2016-2020 (Million US$)
Table Southeast Asia Key Players Online Games Revenue (2019-2020) (Million US$)
Table Southeast Asia Key Players Online Games Market Share (2019-2020)
Table Southeast Asia Online Games Market Size by Type (2016-2020) (Million US$)
Table Southeast Asia Online Games Market Share by Type (2016-2020)
Table Southeast Asia Online Games Market Size by Application (2016-2020) (Million US$)
Table Southeast Asia Online Games Market Share by Application (2016-2020)
Figure India Online Games Market Size 2016-2020 (Million US$)
Table India Key Players Online Games Revenue (2019-2020) (Million US$)
Table India Key Players Online Games Market Share (2019-2020)
Table India Online Games Market Size by Type (2016-2020) (Million US$)
Table India Online Games Market Share by Type (2016-2020)
Table India Online Games Market Size by Application (2016-2020) (Million US$)
Table India Online Games Market Share by Application (2016-2020)
Figure Central & South America Online Games Market Size 2016-2020 (Million US$)
Table Central & South America Key Players Online Games Revenue (2019-2020) (Million US$)
Table Central & South America Key Players Online Games Market Share (2019-2020)
Table Central & South America Online Games Market Size by Type (2016-2020) (Million US$)
Table Central & South America Online Games Market Share by Type (2016-2020)
Table Central & South America Online Games Market Size by Application (2016-2020) (Million US$)
Table Central & South America Online Games Market Share by Application (2016-2020)
Table Tencent Company Details
Table Tencent Revenue in Online Games Business (2016-2020) (Million US$)
Figure Tencent Revenue Growth Rate in Online Games Business (2016-2020)
Table Tencent Recent Development
Table Netease Company Details
Table Netease Revenue in Online Games Business (2016-2020)(Million US$)
Figure Netease Revenue Growth Rate in Online Games Business (2016-2020)
Table Netease Recent Development
Table Microsoft Company Details
Table Microsoft Revenue in Online Games Business (2016-2020)(Million US$)
Figure Microsoft Revenue Growth Rate in Online Games Business (2016-2020)
Table Microsoft Recent Development
Table Sony Company Details
Table Sony Revenue in Online Games Business (2016-2020)(Million US$)
Figure Sony Revenue Growth Rate in Online Games Business (2016-2020)
Table Sony Recent Development
Table Electronic Arts Company Details
Table Electronic Arts Revenue in Online Games Business (2016-2020)(Million US$)
Figure Electronic Arts Revenue Growth Rate in Online Games Business (2016-2020)
Table Electronic Arts Recent Development
Table Sega Company Details
Table Sega Revenue in Online Games Business (2016-2020)(Million US$)
Figure Sega Revenue Growth Rate in Online Games Business (2016-2020)
Table Sega Recent Development
Table Ubisoft Company Details
Table Ubisoft Revenue in Online Games Business (2016-2020)(Million US$)
Figure Ubisoft Revenue Growth Rate in Online Games Business (2016-2020)
Table Ubisoft Recent Development
Table Nintendo Company Details
Table Nintendo Revenue in Online Games Business (2016-2020)(Million US$)
Figure Nintendo Revenue Growth Rate in Online Games Business (2016-2020)
Table Nintendo Recent Development
Table Square Enix Company Details
Table Square Enix Revenue in Online Games Business (2016-2020)(Million US$)
Figure Square Enix Revenue Growth Rate in Online Games Business (2016-2020)
Table Square Enix Recent Development
Table Activision Blizzard Inc. Company Details
Table Activision Blizzard Inc. Revenue in Online Games Business (2016-2020)(Million US$)
Figure Activision Blizzard Inc. Revenue Growth Rate in Online Games Business (2016-2020)
Table Activision Blizzard Inc. Recent Development
Table Gameloft SA Company Details
Table Glu Mobile Company Details
Table Kabam Company Details
Table Rovio Entertainment Ltd. Company Details
Table Supercell Oy Company Details
Table Zynga Inc. Company Details
Table CyberAgent Company Details
Table Walt Disney Company Details
Table Gamevil Company Details
Table Global Online Games Market Size by Regions (Million US$) 2021-2027
Figure Global Online Games Market Size Share by Regions (2021-2027)
Figure Global Online Games Market Size Share by Regions in 2027
Figure United States Online Games Market Size Forecast (2021-2027)(Million USD)
Figure Europe Online Games Market Size Forecast (2021-2027)(Million USD)
Figure China Online Games Market Size Forecast (2021-2027)(Million USD)
Figure Japan Online Games Market Size Forecast (2021-2027)(Million USD)
Figure Southeast Asia Online Games Market Size Forecast (2021-2027)(Million USD)
Figure India Online Games Market Size Forecast (2021-2027)(Million USD)
Figure Central & South America Online Games Market Size Forecast (2021-2027)(Million USD)
Table Global Online Games Market Size by Product (2021-2027) (Million US$)
Figure Global Online Games Market Size by Product (2021-2027)
Figure Global Online Games Market Size by Product in 2027
Table Global Online Games Market Size by Application (2021-2027) (Million US$)
Figure Global Online Games Market Size by Application (2021-2027)
Figure Global Online Games Market Size by Application in 2027
Table Research Programs/Design for This Report
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Table Key Data Information from Secondary Sources
Table Key Data Information from Primary Sources